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Felix joleanes
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Sentinels Tech Experiment in Houdini

1/21/2018

 
Then again doing some tech experiments for fun with the sentinels but this time in houdini.

First Step: doing the tentacles animations using some sin equations. and attaching them all to the sentinel head.

Second Step: doing some particle animations following a curve using the pop curve force operator, then some trails were created.

Third step: the trails were used to control the deformation several sentinels, one for each trail, i used again the path deform that i did in vex.

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There is still some collisions between the sentinels that have to be done, maybe the next time.

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