Well… this is a pierce of work done by just a few of hardworking monkeys in immersion (the place where i currently work). The cutscene was made to be shown in the trailers of the cellfactor videogame, But here i uploaded the whole movie. It was an interesting challenge in terms of doing all this stuff in the unreal engine 3 editor, finally after a process of trial an error i found an easy way of animating everything inside max and using some tricks to export the camera and the FOV animation to the engine.
|